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  3. Vol. 3 No. 2 (2017)

Vol. 3 No. 2 (2017)

Published: 2017-09-22

Articles

  • Introduction

    Ashley Brown, Rafael Bidarra
    • PDF
  • No-one Plays Alone

    Chris Bateman
    • PDF
  • “Ruinensehnsucht”: Longing for Decay in Computer Games

    Mathias Fuchs
    • PDF
  • Creative Communities: Shaping Process through Performance and Play

    Lynn Parker, Dayna Galloway
    • PDF
  • Playful Fandom: Gaming, Media and the Ludic Dimensions of Textual Poaching

    Orion Mavridou
    • PDF
  • A Review of Social Features in Social Network Games

    Janne Paavilainen, Kati Alha, Hannu Korhonen
    • PDF
  • Focus, Sensitivity, Judgement, Action: Four Lenses for Designing Morally Engaging Games

    Malcolm Ryan, Dan Staines, Paul Formosa
    • PDF
  • Developing Ideation Cards for Mixed Reality Game Design

    Richard Wetzel, Tom Rodden, Steve Benford
    • PDF
  • Source Code and Formal Analysis: A Reading of Passage

    Ea Willumsen
    • PDF

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Published by the Digital Games Research Association.

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