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Vol. 3 No. 1 (2017)
Vol. 3 No. 1 (2017)
Published:
2017-04-24
Articles
Introduction
Christy Dena, Brendan Keogh
PDF
Ways of Being: Pervasive Game Design Ethos in Urban Codemakers
Steven Conway, Troy Innocent
PDF
Finding a Way: Techniques to Avoid Schema Tension in Narrative Design
Christy Dena
PDF
Scarcity and Survival Horror: Trade as an Instrument of Terror in Pathologic
Julian Novitz
PDF
Adolescents as Game Designers: Developing New Literacies
Pilar Lacasa, Sara Cortés, María García-Pernía
PDF
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