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Vol. 1 No. 3 (2014)
Vol. 1 No. 3 (2014)
Published:
2014-10-21
Articles
Editors’ Introduction to the Special Issue
Frans Mäyrä, Katriina Heljakka, Anu Seisto
PDF
Building Material: Exploring Playfulness of 3D Printers
Stephanie Smale
PDF
Game Design in an Internet of Things
Paul Coulton, Dan Burnett, Adrian Gradinar, David Gullick, Emma Murphy
PDF
From the board to the streets: a case study of Local Property Trader
Alison Gazzard, Mark Lochrie, Adrian Gradinar, Paul Coulton, Daniel Burnett, Daniel Kershaw
PDF
SimCity and the Creative Class: Place, Urban Planning and the Pursuit of Happiness
Frederika Eilers
PDF
“That’s not a secure area”– physical-digital sound links in commercial locative games
Inger Ekman
PDF
The Case for Computer-Augmented Games
Karl Bergström, Staffan Björk
PDF
The Roll of the Dice in Warhammer 40,000
Marcus Carter, Mitchell Harrop, Martin Gibbs
PDF
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