Horizon Zero Dawn: The Educational Influence of Video Games in Counteracting Gender Stereotypes

Dalila Forni


This paper argues that narrative video games have a potential educational benefit in counteracting stereotypes and promoting gender equality. In particular, the study focuses on a specific video game, Horizon Zero Dawn (2017). Firstly, this paper analyses the traditional female models promoted in video games and their influence on the construction of gender ideals. Then, Horizon Zero Dawn is explored, paying attention to the representation of femininity and masculinity within the game, as it emerges through its main characters and their interactions within the narrative. The
contribution analyses a specific case study in order to investigate the potential influence of non-stereotyped narrative video games on the perception of gender norms.


Horizon Zero Dawn; video games; education; gender identity; gender socialization

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DOI: https://doi.org/10.26503/todigra.v5i1.111
Published by the Digital Games Research Association.