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Vol. 4 No. 2 (2018)
Vol. 4 No. 2 (2018)
Published:
2018-12-12
Articles
Introduction to the Special Issue
Martin Gibbs
PDF
How Players Speak to an Intelligent Game Character Using Natural Language Messages
Fraser Allison, Ewa Luger, Katja Hofmann
PDF
'If you are feeling bold, ask for $3': Value Crafting and Indie Game Developers
Mia Consalvo, Christopher Paul
PDF
Glitch Horror: BEN Drowned and the Fallibility of Technology in Game Fan Fiction
Emily Crawford
PDF
Exhibition Strategies for Videogames in Art Institutions: Blank Arcade 2016
Emilie Reed
PDF
Modeling and Designing for Key Elements of Curiosity: Risking Failure, Valuing Questions
Alexandra To, Jarrek Holmes, Elaine Fath, Eda Zhang, Geoff Kaufman, Jessica Hammer
PDF
Heritage Destruction and Videogames: Ethical Challenges of the Representation of Cultural Heritage
José Antonio González Zarandona, Adam Chapman, Darshana Jayemanne
PDF
Considering play: From method to analysis
Jasper van Vught, René Glas
PDF
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