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  3. Vol. 3 No. 3 (2018)

Vol. 3 No. 3 (2018)

Published: 2018-06-18

Articles

  • Introduction to British DiGRA issue

    Paolo Ruffino, Esther MacCallum-Stewart, Garry Crawford
    • PDF
  • British Digital Game Studies

    Garry Crawford, Esther MacCallum-Stewart, Paolo Ruffino
    • PDF
  • Game Design Lineages: Minecraft’s Inventory

    Chris Bateman, José Zagal
    • PDF
  • Is Pokémon GO Feminist? An Actor-Network Theory Analysis

    Carina Assuncao
    • PDF
  • Computer Gameplay and the Aesthetic Practices of the Self: Game Studies and the Late Work of Michel Foucault

    Feng Zhu
    • PDF
  • Traumatic, Spectacular Prologues: AAA Players as Ethical Witnesses

    Joanna Cuttell
    • PDF
  • Interpassivity and the Joy of Delegated Play in Idle Games

    Sonia Fizek
    • PDF

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Published by the Digital Games Research Association.

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