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  3. Vol. 2 No. 2 (2016)

Vol. 2 No. 2 (2016)

Published: 2016-04-05

Articles

  • Introduction

    José Zagal, Roger Altizer
    • PDF
  • On Chairing a Games Research Conference

    José Zagal
    • PDF
  • We Are All Fishes Now: DiGRA, Feminism, and GamerGate

    Shira Chess, Adrienne Shaw
    • PDF
  • Exploring the Cause of Game (Derived) Arousal: What biometric accounts of player experience revealed

    Gareth Schott, Raphaël Marczak
    • PDF
  • Reconciling Csikszentmihalyi’s Broader Flow Theory: With Meaning and Value in Digital Games

    John Salisbury, Penda Tomlinson
    • PDF
  • A Structural Model for Player-Characters as Semiotic Constructs

    Daniel Vella
    • PDF
  • What is Strafe Jumping? idTech3 and the Game Engine as Software Platform

    Dylan Lederle-Ensign, Noah Wardrip-Fruin
    • PDF

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