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Vol. 1 No. 2 (2014)
Vol. 1 No. 2 (2014)
Published:
2014-03-10
Articles
Introduction: Exploring Nordic Game Research
Raine Koskimaa, Frans Mäyrä, Jaakko Suominen
PDF
Digital Materialities and Family Practices: The Gendered, Practical, Aesthetical and Technological Domestication of Play
Jessica Enevold
PDF
Player Types: A Meta-synthesis
Juho Hamari, Janne Tuunanen
PDF
Player-reported Impediments to Game-based Learning
J. Tuomas Harviainen, Timo Lainema, Eeli Saarinen
PDF
A Practical Guide to Using Digital Games as an Experiment Stimulus
Simon Järvelä, Inger Ekman, J. Matias Kivikangas, Niklas Ravaja
PDF
Should I stay or should I go? A Study of Pickup Groups in Left 4 Dead 2
Jonas Linderoth, Staffan Björk, Camilla Olsson
PDF
In Defence of a Magic Circle: The Social, Mental and Cultural Boundaries of Play
Jaakko Stenros
PDF
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