ELADHARI, Mirjam Palosaari; KOENITZ, Hartmut. TOG: A Model for Innovation-Centric Design in Games and Expressive Interactive Media. Transactions of the Digital Games Research Association, [S. l.], v. 5, n. 3, 2021. DOI: 10.26503/todigra.v5i3.121. Disponível em: https://todigra.org/index.php/todigra/article/view/1790. Acesso em: 4 jul. 2024.