REED, Emilie. Exhibition Strategies for Videogames in Art Institutions: Blank Arcade 2016. Transactions of the Digital Games Research Association, [S. l.], v. 4, n. 2, 2018. DOI: 10.26503/todigra.v4i2.91. Disponível em: https://todigra.org/index.php/todigra/article/view/1764. Acesso em: 19 sep. 2024.