ALLISON, Fraser; LUGER, Ewa; HOFMANN, Katja. How Players Speak to an Intelligent Game Character Using Natural Language Messages. Transactions of the Digital Games Research Association, [S. l.], v. 4, n. 2, 2018. DOI: 10.26503/todigra.v4i2.88. Disponível em: https://todigra.org/index.php/todigra/article/view/1761. Acesso em: 19 sep. 2024.