PARKER, Lynn; GALLOWAY, Dayna. Creative Communities: Shaping Process through Performance and Play. Transactions of the Digital Games Research Association, [S. l.], v. 3, n. 2, 2017. DOI: 10.26503/todigra.v3i2.69. Disponível em: https://todigra.org/index.php/todigra/article/view/1742. Acesso em: 24 nov. 2024.