KAUFMAN, Geoff; FLANAGAN, Mary; SEIDMAN, Max. Creating Stealth Game Interventions for Attitude and Behavior Change: An "Embedded Design" Model. Transactions of the Digital Games Research Association, [S. l.], v. 2, n. 3, 2016. DOI: 10.26503/todigra.v2i3.57. Disponível em: https://todigra.org/index.php/todigra/article/view/1730. Acesso em: 18 oct. 2024.