Affect, Responsibility, and How Modes of Engagement Shape the Experience of Videogames

Authors

  • Kevin Veale Massey University School of English and Media Studies College of Humanities and Social Sciences

DOI:

https://doi.org/10.26503/todigra.v2i1.44

Abstract

The experience of videogames is distinct from other forms of mediated storytelling because the person playing the game can come to feel responsible for events and characters within a fictional world due to dynamics within what Brendan Keogh calls the ‘messy, hybrid assemblage’ of videogame play: Games function through modes of engagement where people need to make decisions and take actions in order to proceed through a hybrid text, in a context that the player is affectively invested in, and which is personally relevant to both the player and their situation.  A perception of responsibility grows out of that agency, since the player’s decisions have a meaningful impact on a world and characters that they already invested in treating as if they were real.

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Published

2015-12-14

How to Cite

Veale, K. (2015). Affect, Responsibility, and How Modes of Engagement Shape the Experience of Videogames. Transactions of the Digital Games Research Association, 2(1). https://doi.org/10.26503/todigra.v2i1.44

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Section

Articles