Browse Title Index


 
Issue Title
 
Vol 2, No 2 (2016): Filling the blanks of Game Studies We Are All Fishes Now: DiGRA, Feminism, and GamerGate Abstract   PDF
Shira Chess, Adrienne Shaw
 
Vol 2, No 2 (2016): Filling the blanks of Game Studies What is Strafe Jumping? idTech3 and the Game Engine as Software Platform Abstract   PDF
Dylan Lederle-Ensign, Noah Wardrip-Fruin
 
Vol 2, No 3 (2016): Diversity of play: Games – Cultures – Identities Worldfulness, Role-enrichment & Moving Rituals: Design Ideas for CRPGs Abstract   PDF
Erik Champion
 
Vol 5, No 3 (2021) ‘Thinking Through’ Games in the Classroom: Using Discursive Game Design to Play and Engage with Historical Datasets Abstract   PDF
René Glas, Jasper van Vught, Stefan Werning
 
Vol 2, No 1 (2015) “Blackout!” Unpacking the Black Box of the Game Event Abstract   HTML   PDF
Steven Conway, Andrew Trevillian
 
Vol 3, No 2 (2017) “Ruinensehnsucht”: Longing for Decay in Computer Games Abstract   PDF
Mathias Fuchs
 
Vol 1, No 3 (2014) “That’s not a secure area”– physical-digital sound links in commercial locative games Abstract   HTML   PDF
Inger Ekman
 
101 - 107 of 107 Items << < 1 2 3 4 5 


ISSN: 2328-9422
 
 
Published by the Digital Games Research Association.